BioShock Infinite Delayed Into Early Next Year
I hope you weren’t counting on playing BioShock Infinite at any point this year. If so, you’re about to be disappointed.
2K Games sent word today, directly from creative director Ken Levine, that BioShock Infinite will be missing its intended October release date. Instead, BioShock Infinite will now release on PC, PlayStation 3 and Xbox 360 on February 26, 2013.
“When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing,” Levine said in an email to fans. “Since then, we’ve come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary.
“Therefore, to give our talented team the time they need, we’ve decided to move the game’s release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.”
In other, slightly less disappointing news, Levine said that BioShock Infinite won’t be shown off at E3 this year, and it won’t be making it to Gamescom, either. The reason, Levine explains, is that attending these events would slow down development.
“That way, the next time you see our game, it will be essentially the product we intend to put in the box,” he said. “Preparing for these events takes time away from development, time we’re going to use instead to get the best version of Infinite into your hands in February.”
On the bright side, at least BioShock Infinite‘s delay isn’t too far away.