Navy Yard Shooter’s Video Games To Blame, Not Guns, Hasselbeck Says
Elisabeth Hasselbeck has an interesting perspective on the Navy Yard shooting and why guns aren’t to blame for this mass shooting either.
The Navy Yard shooting was the fifth mass shooting in 2013 in America, the sixth after the tragedy in Newtown — and as the gun debate rages, Fox News finds new ways to make it even more arcane and absurd.
Yes, according to Hasselbeck, guns are not to blame for the fifth time this year that a group of Americans were picked off like skeet shooting targets at work — it’s video games, which are clearly killing people every day in incidents of gun violence.
Right on Fox script, the former View host begins by blaming the “left” for an anticipated gun grab, the results of which never seem to materialize.
Elisabeth says that Navy Yard shooter Aaron Alexis, a 34-year-old IT contractor, was clearly influenced to go shoot up the Washington Navy Yard… by his gaming habit.
She explains:
“You know, certainly, this topic has already taken a turn again, the left’s already making this about gun control.”
Co-host Brian Kilmeade concurred, saying:
“Is this about gun control or is this about a guy who has a history of drinking a lot, playing video games a lot and a few shooting incidents… you talk about this guy’s background, as we look into it. He’s got a friend, who said, ‘Yeah, he had an obsession with video games, shooting video games. In fact, he would come over and he would be playing so long — these video games, these shooting games — we’d have to give him dinner, we’d have to feed him while he continued to stay on them.'”
Hasselbeck said:
“Are more people susceptible to playing video games? Is there a link between a certain age group or [demographic] in 20- to 34-year-old men, perhaps, that are playing these video games and their violent actions?… How often has this game been played? I’m not one to get in there and say, monitor everything, but if this, indeed, is a strong link, right, to mass killings then why aren’t we looking at frequency of purchases per person? And also, how often they’re playing and maybe they time out after a certain hour.”
It seems that according to Elisabeth Hasselbeck, a video game registry would be far more effective in curbing gun deaths than making guns harder to get. Do you agree?