God of War: Ascension is getting some critical feedback already.
The first four and a half hours of God of War: Ascension shook up expectations, and left some critics worried. Riding atop a flying snake and going down slides much like Super Mario 64 made them wonder if the game wasn’t made by malfunctioning robots .
In the end, critics said that God of War: Ascension was fantastic. About the halfway point, the game gives you elemental powers and command over the undead. At that point, you’re likely thinking, “Yup, I’m Kratos , and I started the zombie apocalypse.”
Kratos is also given the power of Bob Vila. You can reform bridges from piles of rubble.
Dale North of Destructoid says of God of War: Ascension , “As I see it, the God of War franchise could have progressed in one of two ways. Either go bigger, or go deeper. Thankfully, God of War: Ascension does both.”
Dale North says the prequel story kicks off not long after Kratos killed his family, at a time where he is still dealing with that pain . Kratos is still the badass we all know, but he hasn’t quite earned all his stripes, er, scars.
Steven Williamson of PlayStation Universe says the freak-bashing extravaganza is back with a vengeance . Kratos is a little more human this time, showing a tender side that we all know he’ll lose later on. He isn’t just reveling in the bloodshed, as this game takes place ten years before the first God of War .
According to GameSpot ‘s Mark Walton, God of War: Ascension is a gloriously bloody adventure filled with exhilarating combat. He says this time, Kratos isn’t in a rage yet. He’s on a quest to find the truth, and still has a lot of “angering up” to do. Unfortunately, this factor makes God of War’s Ascension campaign a bit less exciting.
What do you think of God of War: Ascension ?