Iron Banner has ended for Destiny , and once again, the game hits a lull in between events for the weekly reset starting March 1. The King’s Fall Challenge mode progresses to Golgorth this week, while the Psion Flayers return once again in the Nightfall to be slaughtered by PlayStation and Xbox players.
King’s Fall Raid Challenge Mode — Golgoroth
The challenge mode twist for Gologorth is that all six players in the fireteam must hold his gaze at least once in the same phase. This means all six players must hold the gaze in succession without receiving the “You’ve failed to capture the gaze” message before passing it around the entire fireteam.
The easiest strategy deduced in the Destiny Reddit group is to start with the normal single orb strategy with a single gaze holder, and the rest of the fireteam doing damage from one of the orb pools in the pit. However, instead of allowing the gaze to be lost, the next gaze holder should jump out of the pit with approximately five seconds left on the gaze holder’s counter and take Golgoroth’s gaze by shooting him in the back.
If the Cursed Thrall have not come out yet, the rest of the Fireteam can drop another bubble and do damage to Golgoroth. The entire fireteam should exit the pit when they do appear, though.
A third fireteam member should shoot Golgoroth in the back and take the gaze when the second gaze holder comes near the end of their countdown or before. Then the fourth, fifth, and sixth.
The entire fireteam should pass Golgoroth’s gaze around until all six have held it. When it reaches the sixth gaze holder, it is safe to let the gaze go at this point.
Tip: The last gaze holder should run around the arena to avoid the tracking bombs Golgoroth shoots. Fireteam members should help destroy the tracking bombs, clear minions, and continue to shoot Gologoroth in the opening in his belly.
The above steps of passing the gaze around the fireteam will need to be repeated during each damage phase until Golgoroth is killed. It will take coordination and planning the order in which the gaze will be held.
The rewards for Normal mode are a guaranteed 310 armor piece (excludes helmet) and a Calcified Fragment. The Hard mode loot is the same as normal plus a 320 armor piece (excludes helmet), a 320 Artifact, and an Emblem. The regular Golgoroth loot rewards are also a possibility.
Nightfall — Sunless Cell
Meridian Bay, Mars A new Cabal force has unleashed powerful Psion Flayers to seize control of the old Martian Warmind. Face this new threat and secure what remains of the ancient network.
Modifiers
- Epic — Heavily shielded and highly aggressive enemies appear in great numbers.
- Void Burn –Void damage from any source is greatly increased.
- Brawler — Guardian melee damage is greatly increased.
- Grounded — Players take more damage while airborne.
- Trickle — Recharge of abilities is significantly reduced.
Vanguard Heroic Strikes
Modifiers
- Heroic — Enemies are more numerous and aggressive.
- Fresh Troops — Some enemy squads have been fortified with additional reinforcements.
Court of Oryx ( Guide )
Tier 3: Kagoor
This is one of the more challenging boss fights in Court of Oryx simply because there’s is a lot going on between dealing with multiple minions, including Ogres, and attempting to gain buffs.
Kagoor is immune to damage until the Servite Ogre is defeated. This Ogre has loads of health, though, and other Ogres to help it, along with Devoured Shadows and Maleficent Eyes. Destroying the Eyes gives a buff called Ogre’s Fury that stacks up to three times and increases the damage done to Ogres.
Players will need to use the rocks and pillars to avoid the Servite Ogre’s attacks and bring it down. Once the Servite is dead, attack Kagoor quickly with heavy weapons and super abilities to bring him down.
Weekly Crucible Playlists
- TBD
Shaxx Crucible Weekly Bounties
Bounty | Description | Experience | Reputation |
---|---|---|---|
Individual Achievement | Complete Crucible matches with an individual score of at least 1500 points. | 3,750 | 75 |
Making an Impact | Win 7 matches. | 3,750 | 75 |
Crucible Combat | Win one game in three different Crucible game modes. | 3,750 | 75 |
Featured Matches | Earn points in any featured Crucible playlist. Wins are worth 3 points. Completing a match is worth 1 point. | 3,750 | 75 |
As a Team | Complete 5 Crucible matches in a Fireteam of 2 or more players. | 5,000 | 200 |
The True Meaning of War | Complete all 5 of Shaxx’s weekly bounties in one week. | 5,000 | 200 |
Arcite Crucible 99-40 Weekly Bounties
Bounty | Description | Experience | Reputation |
---|---|---|---|
Ballistic Trauma | Win 3 matches in any playlist with a minimum of 6 Hand Cannon kills. | 3,750 | 75 |
Bullet Grouping | Complete matches in any playlist with a minimum of 6 Pulse Rifle kills. | 3,750 | 75 |
Bullet Grouping Expert | Complete a match in any playlist with a minimum of 9 Pulse Rifle kills. | 3,750 | 75 |
Ballistic Scalpel Expert | Complete a match in any playlist with a minimum of 9 Scout Rifle kills. | 3,750 | 75 |
Petra Weekly Bounties
Bounty | Description | Experience | Reputation |
---|---|---|---|
Take the Wanted | WANTED: Irxori, Lost to Oryx. Cosmodrome. Fireteam recommended.
Note: Can be found on Earth at the Skywatch. |
3,000 | 500 |
Take Them Out | Kill 12 Consumed or named Fallen, Hive, Cabal, or Vex on Venus. | 1,500 | 250 |
Take Them All | Kill 100 Taken. | 1,500 | 250 |
Prison of Elders Level 32 — Urrox’s Grudge ( Guide )
The Flame Prince Urrox vows to burn the Light until all that remains is darkness and bone.
Round | Enemy | Objective | Modifier(s) |
1 | Hive | None | Trickle – Recharge of abilities is significantly reduced. |
2 | Cabal | Dismantle Mines | Small Arms – Primary Weapon damage is favored. |
3 | Cabal | Eliminate Target | Exposure – Guardian shields are increased but do not replenish. |
4 | Hive | Dismantle Mines | Arc Burn – Arc Damage from any source is greatly increased. |
5 | Hive/ Urrox | Boss Fight | Solar Burn – Solar Damage from any source is greatly increased. |
Rewards
- House of Judgment x 300
- Weapon Core
- Etheric Light
Rewards
- House of Judgement x 200
- Armor Core
Prison of Elders Level 34 — The Forever Eater
Qodron, a Vex chronovore, sees only one outcome: your demise. Prove it wrong.
Round | Enemy | Objective | Modifier(s) |
1 | Vex | Mini-Boss Fight | Catapult – Grenade recharge rate is greatly increased. |
2 | Vex | Dismantle Mines | Void Burn – Void Damage from any source is greatly increased. |
3 | Fallen | Mini-Boss Fight | Brawler – Guardian Melee damage is greatly increased. |
4 | Vex | Eliminate the Target | Small Arms – Primary Weapon damage is favored. |
5 | Vex / Qodron | Boss Fight | Trickle – Recharge of abilities is significantly reduced. |
Rewards
- House of Judgment x 300
- Weapon Core
- Etheric Light
Prison of Elders Level 35 — Skolas’ Revenge ( Guide )
Skolas and his crew challenge the Guardians who captured him. Face him with a Fireteam of three. End him.
Round | Enemy | Objective | Modifier(s) |
1 | Hive | None | Exposure — Guardian shields are increased but do not replenish. Brawler — Guardian Melee damage is greatly increased. |
2 | Vex | Destroy Mines | Grounded — Players take more damage while airborne. Airborne — Players deal more damage while in the air. |
3 | Cabal | Dismantle Mines | Catapult — Grenade recharge rate is greatly increased. Arc Burn — Arc Damage from any source is greatly increased. |
4 | Fallen | Eliminate Target | Specialist — Special Weapon damage is favored. Juggler — No ammo drops for your equipped weapon. |
5 | Fallen | Mini-Boss | Trickle — Recharge of abilities is significantly reduced. Small Arms — Primary Weapon damage is favored. |
6 | Fallen / Skolas | Boss Fight | Small Arms — Primary Weapon damage is favored. Lightswitch – Minions of darkness deal much more melee damage. |
Rewards
- House of Judgment x 500
- Armor Core
- Weapon Core
- Etheric Light
[Image via Bungie ]