‘Dragon Age: Inquisition’ Players Should Be Hearing More Conversations, Bioware Working To Fix Issue
Gamers may have noticed that the various NPC companions at their disposal in Dragon Age: Inquisition will occasionally make random comments on objects and events in the world. They will occasionally even hold a conversation with other members of the current party. This banter is intended to be one of the many ways for players to learn about the world around them as well as provide additional insight into the personalities behind the various companions that make up the Inquisition.
Unfortunately, fans have discovered on the Bioware forums that the follower banter isn’t happening in the game as often as it should. Dragon Age: Inquisition was designed for companions to speak often as they make random comments throughout the course of the title.
In fact, Bioware previously revealed that Dragon Age: Inquisition was intended to have far more banter than any title that they have previously created. Remembering this claim is what drove fans to begin investigating the issue which led to the discovery of a bug that was preventing such follower chatter.
Bioware has also since recognized that an issue does indeed exist. Dragon Age: Inquisition executive producer Mark Darrah reassured players in a recent tweet to confirm that the team is currently taking a look at the issue. This is good news to many gamers who are concerned with missing out on details that might help build more in-depth characterization for their companions. Considering that players can choose to adventure with three party members at any time, users are likely missing many conversations from Dragon Age: Inquisition’s nine followers.
The inclusion of companion characters has always been one of the most fan-celebrated aspects of Bioware’s role-playing titles. All of the developer’s recent releases have given players access to a team of NPC followers who possess a multitude of personalities and toolsets in franchises such as Mass Effect and Dragon Age. Depending on which of these characters fans liked best, or simply whose skills were needed most for a particular task, users can form an adventuring party with their followers and experience the content of games like Dragon Age: Inquisition alongside their computer-controlled allies.
Many gamers are likely unaffected by the companion bug since the game also contains a multiplayer mode that replaces NPC-controlled followers with fellow players. Dragon Age: Inquisition is the first installment of Bioware’s fantasy series to include co-op gameplay. Prior to the release of the game, the Inquisitr detailed that the title’s multiplayer mechanics will work similarly to those found within Mass Effect 3.
Dragon Age: Inquisition is out now on Xbox One, PlayStation 4, Xbox 360, PlayStation 3, and PC. The party banter bug is the latest issue in a growing list of game fixes that Bioware is hoping to address in an future update.
[Image via Dragon Age]